Шашки. История версий.
Почему то возникло у меня такое желание на английском языке историю версий вести. Ничего интересного там не написано, можете не переводить даже.
- Additional criterion was used to detect ‘Nobody wins’ situation
- Comp. think a little bit faster
- Light bug fixing
- Main algorithm was recoded
- … and it was recoded on asm
- Self-training mechanism was deleted, cuz new algorithm is strong enough ;)
- ‘Nobody wins’ detector :))
- Control of level AI (defference in depth of scanning)
- Bug fixing, as always
- Help was expanded, but not translated to english.
- Bug fixing
- a lot of little cosmetic reconstructions
- Main algorithm was coded on pascal..
- Self-training mechanism
- History of moves
- Save & Load game situation
- Comp vs Comp mode
- Board editor